1/30/2024 0 Comments Loop hero alchemist tent![]() You can see the differences in the handy illustration below. ![]() Road, roadside, and landscape card placementĮvery Loop Hero card falls into three broad categories based on their valid placement locations: cards that are placed on the road, along the roadside, or in the landscape. ![]() In this Loop Hero guide, we’ll list every Loop Hero card and tile, their placement requirements, and what they do. With dozens of cards, combos, interactions, and synergies between them, it’s hard to keep track of everything, let alone placement. For new players who are eager to make use of advanced techniques, a good first step would be to become familiar with the basic stats in the game.In Loop Hero, you build out the world with cards, and each card creates a tile with its own effects - things like spawning enemies and resources. Those who are knowledgeable enough to prepare for the inevitable downsides presented by Golden cards can take full advantage of the upsides without worry. The ultimate purpose of Golden cards is to expedite adventures for experienced players. For instance, it would be an unfortunate choice for a player to place a Maze of Memories when they are not fully prepared to fight a boss. Because Golden cards are all double-edged swords with a beneficial effect and a detrimental effect, playing them too early in an expedition could be disastrous. This makes it very important to decide when and where to place these cards. Each Golden card can only be placed once per expedition. In addition to special effects and prerequisites, Golden cards have one more unique property. Zero Milestone - Requires Alchemist’s Tent at camp, Road card, weakens enemies that are near the meridian of this card, and strengthens enemies that are far from the meridian.Ancestral Crypt - Requires Crypt at camp, Landscape card, gives +3 HP for each enemy with a soul that is killed and grants one resurrection after death but removes the HP bonus from armor.Maze of Memories - Requires Library at camp, Landscape card, takes up a lot of space on the map and therefore fills the boss bar very quickly.Arsenal - Requires Smelter at camp, Roadside card, unlocks an additional equipment slot for the duration of the expedition but lowers the stats of all subsequently dropped gear by 15%. ![]() As an example, having a Smelter in addition to the Intel Center will allow for the use of the Arsenal card.īelow is a list of obtainable Golden cards as well as their prerequisites and effects: From there, an additional facility must be built to correspond to each respective Golden card. First and foremost, Loop Hero players must build upon their campsite until they have an Intel Center. RELATED: Loop Hero Passes Major Sales Milestone Golden Cards Explainedīefore players can even think about using Golden cards during an expedition, they must first be unlocked. Players will immediately recognize Golden cards by the special border they have. Lastly are the Golden cards, which are even more special. Then there are Special cards that don't fall into any of those groups. For the most part, cards are categorized based on where you can place them on the expedition map - Road, Roadside, or Landscape. In Loop Hero, cards fall into one of five categories. Among those that will be unlocked are the powerful Golden cards. As the player expands their permanent campsite hub, new cards will become available during expeditions. By the nature of being a roguelike game, the cards that were placed disappear whenever an expedition comes to an untimely end. Each card that is placed provides new benefits for the hero or presents new challenges that offer valuable resources or equipment as rewards. Loop Hero features a card-based system for rebuilding an empty world.
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